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- Live the life of a futuristic being within the metaverse and socialize with other players.
- Classic free-for-all mode where players compete to achieve the highest kill count within a time limit.
- Rewards are given based on the number of kills, accuracy, or overall performance.
- Similar to Deathmatch, but players are divided into teams and compete against each other.
- Rewards are based on team performance, individual performance, or a combination of both.
CAPTURE THE FLAG:
- Players are divided into teams and must capture the enemy team's flag and bring it back to their own base.
- Rewards are given for flag captures, flag defenses, or overall team performance.
- Teams compete to capture and hold multiple control points on the map.
- Rewards are based on the number of control points captured, time spent holding control points, or overall team performance.
SEARCH AND DESTROY:
- One team is assigned the role of attackers, and the other team is defenders.
- The attacking team must locate and destroy a specific target while the defenders aim to protect it.
- Rewards are given for successful target destruction, successful defense, or individual performance.
- Large-scale last-player-standing mode where a large number of players compete in an ever-shrinking play area.
- Rewards are based on placement, number of kills, or survival time.
- Players start with a basic weapon and progress through a predefined sequence of weapons by earning kills.
- The goal is to be the first to reach the final weapon.
- Rewards are given for reaching certain weapon milestones or being the first to complete the gun sequence.
- Players face waves of increasingly difficult enemies and must survive for as long as possible.
- Rewards are based on the number of waves survived, accuracy, or overall performance.